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Garden 01
2017
Kent, OH
VR sculptural experience. Explore a nebulous space filled with strange virtual objects and beings. My first VR work - made in response to the incredible amount of physical waste created by the art department each semester. I knew I needed a way to work that would not generate mounds of trash, discovering that a game engine is the best way to create virtual environments. This led me to thinking about art games and the many ways the format could be used to express multitudes of ideas not necessarily game-related.






















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